The Moat Index

GAMESQUARE HOLDINGS, INC.

GAME · Communications · $34.3M mkt cap · FY2025 filings · No moat ·

Doesn't clear the bar

26/ 100
No moat

The four filters

Pricing power38

Median gross margin 34.4% over 4y, variable.

Returns on capital0

Median ROIC -140.1%, above the 9% hurdle in 0% of years.

Balance-sheet safety28

Net debt/EBITDA n/ax, interest coverage -104x.

Capital discipline44

Owner earnings trend unclear, share count n/a.

Margin of safety

Above valueOn sale
No price data
Owner earnings (normalized)
Est. intrinsic value / share
Recent price
$0.35
Discount to value
No price data

Conservative model: 9% discount rate, 0% assumed growth (capped at 4%), maintenance capex ≈ min(capex, D&A).

5 years of fundamentals

The business, in plain English

GAMESQUARE HOLDINGS, INC. booked $45.0M of revenue in FY2025 in the Communications sector and kept 43.4% of it as gross profit — a solid-margin business by that measure. After every other cost, −89.1% of each revenue dollar reached the bottom line.

It earned −68.1% on invested capital in FY2025, with a median of −140.1% across 4 filed years. The Returns on Capital filter above scores it 0/100.

The balance sheet carried $15.4M of total debt in FY2024. Balance-Sheet Safety scores it 28/100.

Put together: Capital Discipline is the strongest of the four filters (44/100) and Returns on Capital the weakest (0/100), which is how GAME lands at 26/100 — a None moat.

This breakdown is generated from the filed numbers and sub-scores above — no outside narrative, no estimates. Where a filing doesn’t disclose an input, the sentence that would need it is omitted instead of guessed.

FY2021–FY2025 · 5 fiscal years, normalized from GAME’s SEC filings

RevenueSales, as filed$45.0M FY2025
$0$20M$40M202120232025
Gross marginRevenue kept after cost of goods43.4% FY2025
0%20%40%202120232025
Return on invested capitalOperating profit on the capital employed−68.1% FY2025
−200%−100%0%202120232025
Owner earningsCash an owner could take out−$38.6M FY2025
−$40M−$20M$0202120232025

Gaps in a line mean that item isn’t in GAME’s filings for that year — the series is never interpolated or estimated. The Table view lists every filed value, including operating and net margins, total debt, and share count.

Moat Score history

1 logged reading since Jul 18, 2026 · append-only, never rewritten

Moat Score over timeLast scored reading of each day, on the 0–100 scale25.8 / 100
0406080100WideNarrowShallowNo moatJul 18, 2026

Score history begins Jul 18, 2026 — the record builds from here and can’t be backfilled.

Tier changesSame-methodology crossings of the Wide / Narrow / Shallow bars

None yet — GAME has read No moat for every logged capture since Jul 18, 2026.

Scores are logged append-only and never overwritten — this record can’t be backfilled, which is exactly why it’s worth keeping.

Track record

How GAMESQUARE HOLDINGS, INC.’s moat rated in each of the years we can reconstruct from its filings — scored only on what was knowable at the time — and what its price and returns did afterward. The score never saw a price; the two are joined only in hindsight, for education, not as a signal.

As-of scores 20212025, one methodology version · reconstructed from filings on file each Dec 31 — never with hindsight

As-of Moat Score (dot colored by tier)Indexed price (total-return (dividends reinvested))Rated Wide-moat that year

How to read this: each dot is what the engine would have scored GAME on that December 31; the line below is its total-return price path (dividends reinvested) in the years since.

0406080100WideNarrowShallowNo moatAs-of Moat Score0.5125102050100Indexed price · log scale (2019 = 100)202120222023202420252026

Two tracks, one timeline: the score has its own 0–100 scale (top), the price its own 100-based scale (bottom) — never a shared axis. The price path is a total-return (dividends reinvested) index built from the same data the forward returns use; gaps in the score line are years with no reconstructed rating (see the table for why). The Table view carries every value.

What followed, in the years it rated Wide

In the reconstructed history shown, GAME did not rate Wide-moat in any year, so there is no wide-moat track record to report. That absence is itself the honest answer — we don’t manufacture a comparison where the rating never earned one.

Communications context

#48 of 63 scored Communications companies, ranked by Moat Score.

Nearest peers by Moat Score

  1. #46AREN THE ARENA GROUP HOLDINGS, INC.26.1 out of 100, No moatNo moat
  2. #47ATEX Anterix Inc.25.9 out of 100, No moatNo moat
  3. #49TSQ Townsquare Media, Inc.25.3 out of 100, No moatNo moat
  4. #50HMMR HAMMER TECHNOLOGY HOLDINGS CORP.23.6 out of 100, No moatNo moat

Compare GAME with its nearest peersAll Communications companies on the Index →

Common questions about GAME

Does GAMESQUARE HOLDINGS, INC. have an economic moat?
Based on its FY2025 SEC filings, the Moat Index scores GAMESQUARE HOLDINGS, INC. (GAME) 25.8 out of 100 — below the Shallow-moat bar, so no moat. The four filters behind that score (each 0–100): pricing power 38, returns on capital 0, balance-sheet safety 28, capital discipline 44.
How has GAME's Moat Score changed over time?
The record logs 1 reading since Jul 18, 2026; the latest reads 25.8 out of 100 (no moat). No tier changes on record yet. The history is append-only — readings are only ever added, never rewritten.
Embed this score on your site

One iframe, no script. The badge shows GAME’s live Moat Score, updates itself as new filings are scored, and links back here. How it works.

<iframe
  src="https://buylikebuffett.com/embed/GAME"
  width="340" height="150" style="border:0"
  title="GAME Moat Score — The Moat Index"
  loading="lazy"></iframe>